Modular Asset UVs - Result Recap


Here is a recap of what I have accomplished following my tests and research:


  • All front and side facing Textures will be seamless across modular buildings
  • Texel Density matches across assets and buildings
  • Solution found to match resolution on assets with a single material 
  • All planks and grain on buildings will flow in the correct position with need for tweaks
  • Resolutions can now be scaled uniformly if need be. For example, if buildings hare halved to 1024 x 1024, doors can simply be halved to 256 x 256 and will retain the same texel density. 

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