Modular Asset UVs - Result Recap
Here is a recap of what I have accomplished following my tests and research: All front and side facing Textures will be seamless across modular buildings Texel Density matches across assets and buildings Solution found to match resolution on assets with a single material All planks and grain on buildings will flow in the correct position with need for tweaks Resolutions can now be scaled uniformly if need be. For example, if buildings hare halved to 1024 x 1024, doors can simply be halved to 256 x 256 and will retain the same texel density.