Overview Scrap-Town will be made up of a total of 7 buildings. A large prison in the center with three buildings in a semi-circle on either side. Buildings will include a saloon, a store, a repair shop, and some houses, which themselves will consist of one to three tiers in height. In the interest of production time and customizability in the game engine, the buildings will be made out of modular parts that will be assembled in Unreal Engine 4 (UE4). 4 base buildings (shells) will be created varying in scale and number of windows: A tiny, small, medium and large. Buildings will have a volume of 5cm to prevent players from seeing through back facing polygons. In addition, an as yet to be determined number of windows, doors, floor and roof tiles, trimming, pipes and other assets will be created in a modular fashion once the concept art has been finalized. Scaling: Floor Tiles and Roof tiles will be 2x2meters, and all smaller objects will always needed to be round...